Check your #2017bestnine here.
Robin Hood & The Merry Men - @finalfrontiergames – designed by Martyn Poole ao. : This is a semi cooperative and highly competitive board game. The objective of Robin Hood and the Merry Men is to prove you are the ultimate protector of Nottingham. You must defend the town and its people from the tyranny of infamous ruler Prince John and his evil Sheriff.In preparation for the dangers ahead you will build a base camp deep within Sherwood Forest. You will need to acquire various weapons and resources to stand a chance of survival- not only against the merciless Prince, but the Sheriff's endless army.The villagers will be under constant threat from the Sheriff, and you will need to raise their morale, by robbing from the rich and giving back to the poor. You will enter the castle's arena to participate in competitions. Here you will compete to win a gold prize, that you could share amongst the people, or perhaps use to expand your base camp.You will be facing many challenges, and the Sheriff and his guards will be relentless. In order to stay one step ahead you will need to lay traps to ambush the heavily guarded and gold-filled carriages.It is also possible that your men will be captured and perhaps need rescuing. However, it’s important to be aware of the guards, who will be expecting you! I checked out this game at Spiel and hat a chat with (one of) the designer(s). Everything about the game sounds amazing! The game aims not only to make players take part in the story, no.. players ARE the story.👌🏻
Reykholt - @frostedgames - designed by Uwe Rosenberg: Growing tomatoes, lettuce, or carrots on Iceland? Whoever had that idea was a genius! Geothermal energy on the island allows you to cultivate the most unexpected fruits and vegetables — an oddity that no tourist would want to miss. But you are not the only farmer in Reykholt and the tourist season is short.. Making use of the right people and having the right vegetables at the right time is the advantage you need to win the race!
The Manhattan Project 2: Minutes to Midnight - @minion.games.llc – designed by Brandon Tibbetts: 20 years after the end of The Manhattan Project, the superpowers of the world are embroiled in another vicious arms race. Manufacturing nukes is no longer an obstacle; all nations are now capable of churning them out at a rapid pace. The challenge of this era lies in the development of various delivery systems called the "Nuclear Triad:" strategic bombers, ballistic subs, and land-based ballistic missiles. Each player represents one of the superpowers in the arms race.
The Scarlet Pimpernel - @eaglegryphongames - designed by Brian Kelley. The year is 1793. France cowers under the Reign of Terror, and not even the innocent are safe from the Committee of Public Safety and their precious guillotine. In the midst of this turmoil, one man uses courage and cunning to fight the brutality: The Scarlet Pimpernel. Players are members of the league helping the Scarlet Pimpernel accomplish seven missions, rescuing the innocent from the guillotine. Artwork by @ianotoole from Lisboa!!
Micropolis - @editionsmatagot – designed by @brunodesmontagnes and charleschevallier: Players draft tiles that will adjust the contents of the shared anthill, then explore. Each round, the player with the largest army goes first. They can take the first tile in line, or place an ant on each tile they want to pass to get to something better. The tiles have various roles on them: Queens who if alone can improve their space; Architects who let you take any tile for free; Warriors who attack the first player;.. Ants at the end of the game are worth one point each, and whoever has the largest army earns an additional 5 points. 🐜 Ants are kinda cool!
A very nice selection of games. I'm making a similar list 😀
Victorian Masterminds - @cmongames - designed by @antoinebauza & Eric M. Lang: While Europe sits unprotected in Victorian Masterminds, you and other players send your henchmen to different cities to use their varied abilities, collect material for your steampunk-inspired contraptions, destroy buildings, and complete missions. At the same time, the Secret Service follows your path of destruction. Bauza & Lang, can not be bad? 🤔
Feudum - @oddbird games - designed by Mark K. Swanson: This is an economic hand and resource management game, played over 5 epochs. Every turn each player can only take 1 out of 4 actions. Nonetheless it's a very meaty game. I saw a finished version of the game at Spiel18 and it might be the prettiest game I've ever seen..
Castell - @renegade_game-studios – designed by Aaron VapLnderbeek: Visit Catalonian cities, expand your team of castellers, learn tower-building skills, and show off your tower-building prowess at local performances and festival competitions. I have fond memories of family holidays to Catalunya so I adore the theme!
UBOOT - @phalanxgames - designed by Bartosz Pluta & Artur Salwarowski: This is a fully cooperative, real-time tabletop game of WW2 submarine warfare. It allows 1 to 4 players to assume the roles of the Captain, the First Officer, the Navigator, and the Chief Engineer on board of a type VIIC U-boat. The game is enhanced by a companion app, allowing for an unprecedented level of realism, as well as a challenging enemy A.I. which will push your skills to the limit. The action unfolds both on the strategic and the tactical scale, always demanding teamwork, efficient crew management, and quick situation assessment.
Fireball Island - @restorationgames – redesigned by Rob Daviau: A 3D sculpted Island with a fireball spitting vulcano!! WANT!!
Seize the bean - @qualitybeast – designed by Andy Couch & Dylan Howard Cromwell: In Seize the Bean players compete to be the best new café in Berlin. Reputation in both Berlin (in real life) and the game is earned from people; all the diverse customers you'll serve. You start only with your family and friends and you'll have to prioritize your limited actions each turn attracting customers, upgrading your café's decor, expanding your product line and restocking your resources in order to get the most reputation of all. I'm actually training to become a barista, working @the_playgroundx ☕️. I had a fun chat with @dilkromplays at the game's booth at Spiel18!
Way of the Panda - @cmongames – designed by Andrea Mainini, Walter Obert & Alberto Vendramini: The ninjas have taken over the ancestral lands belonging to the Pandas. 🐼This has caused the cities to decay as the roadways, once bustling with trade, have been infested with ninja bandits. Now, the four Panda Clans have vowed to reclaim what is theirs. Using their mightiest heroes, they seek to remove the ninja menace and rebuild their once-magnificent cities. But only one Clan will do the most to return things to how they used to be. That Clan will be awarded with a seat at the Emperor’s right hand. A worker placement with ninjas and kungfu-pandas, who can resist to that?!
Crusaders: Thy will be done – @tastyminstrel - designed by Seth Jaffee: Move your knights, erect buildings, and go crusading to spread the influence of your Order. When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game. Crusaders uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game.
Dice Hospital - Alley Cat Games - designed by Mike Nudd & Sebastian Koziner: The game uses worker placement mechanics for the staff, dice as the patients where low scores indicate low health and a personal player board of actions to treat patients. The player with the highest reputation wins the game!
Beta Colony - Rio Grande Games - designed by Ben Pinchback & Matt Riddle. Using a unique "rolldell" mechanism (dice + rondel), Beta Colony is a mid-weight strategic game for players of all levels. Each round, the start player rolls their set of four colored dice. All other players duplicate that roll with their own dice. Players take two actions each round, one action at a time in turn order, with each action using two dice. Players will use one die to move and one die to activate the location to which they moved. Die color and value affect how each of the seven unique locations are used. Players will build colonization pods at each of three colonies to gain the confidence of the settlers and lead them to glory! He had me at "rolldell"🎲♥️!
The Rise of Queensdale - @ravensburgerglobal - Inka & Markus Brand: "The Rise of Queensdale is a legacy game that features dice management." is really all the info BGG provides on this one. But a great designer team and art by @michaelmenzel tells me not to skip this one☝🏻.
Imaginarium - @bombyx_edition – designed by Bruno Cathala & Florian Sirieix: Not a lot of information on this one, except cover art and some pictures. Did someone playtest this at Spiel18? Looks out of the ordinary.
Century: Eastern Wonders - @planbgames - designed by Emerson Mastuuchi. Players take to the high seas in the role of merchants seeking to prosper in the exotic Indonesian islands. Century: Eastern Wonders offers new, satisfying game mechanisms that provide infinite replayability and countless strategies.Century: Eastern Wonders can be combined with Century: Spice Road to create a new gaming experience called Sand To Sea🌊 .
CO2 2nd chance – @giochix - designed by Vital Lacerda: In this game each player is the CEO of an energy company responding to government requests for new, green power plants. The goal is to stop the increase of pollution while meeting the rising demand for sustainable energy — and of course profiting from doing so. You will need enough expertise, money, and resources to build these clean power plants. Energy summits will promote global awareness, and allow companies to share a little of their expertise while learning still more from others. It's a new completely re-designed edition with more balanced gameplay, and a shorter play length. Vital's games are vital for any boardgamer 🤓. For sure no one ever made that funny joke..
Everdell - #starlinggames - designed by James A. Wilson: Everdell is a game of dynamic tableau building and worker placement.Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. You will be the leader of a group of critters: there are buildings to construct, lively characters to meet, events to host,.. The look of this game reminds me of my love for Dale of Merchants☺️.
@elinejansens I tried it at Spiel 17! It is as beautiful and wonderful as it looks! Cant wait to get my hands on it!!!
@tabletop_together Thx!! I'm curious how are lists will match!! I'm sure you spot some more cool titles!
@seizethebean (played a short session in @internationale_spieltage_spiel is highly on my watch list together with Robin hood & The merry men from @finalfrontiergames (love the artwork of @txemico )
@elinejansens wow that's sweet. You already have a job there?
@spelletjes_enzo_2290 Thx for tagging the artist!! He's such a super talent!!
@_qualitybeast yes! The Playground Boardgame cafe opened its doors on nov. 18th 2017 in Antwerp central station🙃. A 2nd, bigger venue is under construction.
Mine is Welcome to ... Played it at Spiel and was an instant hit for me ...
Yes! #imaginarium from @bombyx_edition and #Micropolis from @editionsmatagot !
@elinejansens Have you seen the Western Legends KS from @kolossalgames ? Really excited about this one!
@surfin_meeple_usa Yes I did! Pretty cool that by your decisions you shape your surroundings :)!
@elinejansens I played last WE and we had a blast... laughter and excitement !
@surfin_meeple_usa I have high hopes some of my friends will back WL.. Can't collect them all unfortunately :(
Where can I find a list of upcoming releases?
@joeriplaysboardgames Welcome to.. seems to be reeeeaaaally cool!!!! Adding it to my list and on a high spot!
@elinejansens it is ... they said it would be published in january.
@elinejansens i agree!